MUTANT YEAR ZERO ROAD TO EDEN gameplay walkthrough
Selma, a mutated human character, is an expert in explosives; Dux, a duck hybrid, is equipped with a long-range crossbow; Bormin uses shotguns as one of its weapons. Each character also has their own passive, minor and major mutation attacks that can be activated and customized. The team as a whole levels upas the game progresses, and new weapons and gears could be unlocked. The game also features a skill tree, and a branching story. There are five characters for players to choose from, including three default characters and two recruitable ones.
Gameplay alternates between turn-based tactics combat and real-time exploration. The Zone is a series of interconnected maps that players can freely explore. To explore the world, flashlights can be used to spot different objects, though this draws unwanted enemy attention. In real-time, players can split up the party and guide them in different tactical positions to stage an ambush. Once players enter combat, the game shifts to a turn-based mode, similar to Firaxis' XCOM reboot series.
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